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Initially I though need to collect 4 pieces of map fragments to get this sweet treasure chest so i used copy cat ability to make 2 more copies of map fragment and wish to encounter the 4th fragment. I didnt dare to use those fragment bcoz they only charge 1 and i though they will disappear like the strange stone. Maybe you should write the instruction clearer like "use it 4 times" instead of "collect 4 ..."  Overall this is a great game with high replayability. Well done.

PS: I wish i can remove unwanted passive ability like hearty and view all items card available in the card library.

I beat doom lord

deck (anger, anger, unbreakable, unbreakable, bloodlust, furious charge, block)

other cards that were in my deck but i didn't use them in the boss fight (overpower, sprint)

First phase (play anger, play unbreakable, play bloodlust fourteen times, repeat until next phase)

Second phase (anger (to draw unbreakable in case you didn't get it or furious charge), unbreakable (to draw furious charge), furious charge, block, end turn, repeat until phase 3)

Third phase (phase one strategy beats this)

win!

theres a rare dark card that I used to remove excess cards from the deck but i sacrificed it at the start of the fight

Can't believe this is just a demo, it feels like a full game

Very fun game with lot of card synergy ! I like it !

Thank you!

(-1)

Hi Lethargica! Wasn't able to reach out to you on other platforms so hope you could see this here!

Please allow me to introduce myself, my name is Anthony and am currently in my final year of a Master's in Management degree specializing in Entrepreneurship. Being passionate about the gaming industry I chose to explore it and build something that hopefully will be of service to it.

Our solution is a specialized early access platform for video games. A platform that will focus solely on early access games giving the developer and the community all the tools necessary to take the game to the next level. The reasons for this are many but the most important one is trying to bridge the gap between developers and gamers, a gap that is at the core of slowing or sometimes canceling the full release of new awesome games that gamers can connect with. We feel and believe that this is what’s missing in an industry that is on the edge of creativity and innovation. But, before launching it, we would like to partner with select indie games to prepare for it and to potentially allow these games to generate some extra funds with many more benefits!  I have noticed that you recently released on Steam Dreamgate and this is why I am reaching out to you.

Our vision is to create a fun, engaging and indie friendly platform unlike Steam. We are only here to bring extra value for you and your community.  Benefits of being on our platform: Get Extra Funds Reduce Market and execution risks Build and reinforce your community Visibility (marketing for your game) Contribute to the development of the gaming community

 I'll be more than happy -if you're interested of course- to discuss this further with you!

Here is my LinkedIn profile: Linkedin.com and our landing page levelupgames.co that presents the project before the launch of the platform.   

 Looking forward to hearing from you and stay safe. Anthony

Thank you for the offer. We will think about it.

Gameplay and How To Play

Dreamgate on Best Indie Games channel